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About Me.

I’m a designer focused on UX, product design with experience creating both digital and physical work across a range of applications. My background includes user-focused design, spatial design, large-scale physical projects, and production-ready 3D assets developed with real-world use, functionality, and constraints in mind.
 

I also have experience in game environments and assets, illustration, traditional media, and additive manufacturing. I’ve collaborated with engineers, clients, and teams to take projects from concept through production while considering usability, workflow, communication, and overall user experience throughout the process.

Professional Experience
2024 - Present
WhiteClouds
2022 - 2024
Astro English Academy (South Korea)
2019 - 2022
MeetElise AI Technologies
Designer
 
Designs production-ready 3D models and visual solutions for commercial fabrication
  • Collaborate with clients to translate requirements into manufacturable designs.􀀃
  • Manage multiple projects from concept through production.􀀃
  • Produce technical documentation and production-ready assets using Maya, Blender, Photoshop, Netfabb, and QGIS.􀀃
Co-Owner & Foreign English Instructor
Managed design, branding, and daily operations for a private language academy
  • Designed the academy's brand identity, logo, marketing materials, and interior layout.􀀃
  • Created educational materials and structured lesson content for learners.􀀃
  • Coordinated operations, scheduling, and communication with students and parents.􀀃
AI Trainer
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Evaluated AI-generated content to improve model quality and accuracy
  • Reviewed, labeled, and classified AI-generated outputs to improve model performance.􀀃
  • Evaluated response quality, identified inconsistencies, and applied detailed annotation guidelines.􀀃
  • Documented findings while maintaining accuracy, consistency, and quality across large datasets􀀃
2010 - 2020
Early Career
Retail, Production & Freelance Design
  • Created custom commissioned artwork for private clients based on individual requirements.
  • Managed projects from concept through final delivery while incorporating client feedback.
  • Customer-facing and production experience in retail and manufacturing environments, including training, inventory, and process-based work.
Education
2026 - In Progress
Arizona State University
2018 - 2022
Rocky Mountain College of Art & Design
2014 - 2017
Salt Lake City Community College
M.S. User Experience (UX)
Coursework focused on user research, usability evaluation, interaction design, and data analysis. Completed projects include survey research, process design, and usability-focused assignments.
B.F.A. Game Art
Focused on 3D modeling, environment design, and visual development. Experience with Unity, Unreal Engine, Autodesk, and production-ready asset creation.
A.S. General Studies  (Computer Science Focus)
Coursework included computer science fundamentals and general education. Built foundational skills in problem-solving, structure, and technical concepts.

©2021-2026 by Courtney Jung

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