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About Me.

I’m a designer focused on UX, product design, and interactive experiences, with experience creating both digital and physical work across a range of applications. My background includes user-focused design, spatial design, large-scale physical projects, and production-ready 3D assets developed with real-world use, functionality, and constraints in mind.
 

In addition to UX-focused coursework and design projects, I also have experience in game environments and assets, illustration, traditional media, and additive manufacturing. I’ve collaborated with engineers, clients, and teams to take projects from concept through production while considering usability, workflow, communication, and overall user experience throughout the process.
 

I’m particularly interested in work that combines UX, product design, systems thinking, and practical real-world application.

2024 - Present
WhiteClouds
2022 - 2024
Astro English Academy (South Korea)
2019 - 2022
MeetElise AI Technologies
2013 - 2019
Early Career
Professional Experience
Designer
  • Create production-ready 3D models for physical and visual applications, including large-scale displays and installations.
  • Collaborate with engineers, clients, and production teams to meet design and technical requirements while managing revisions and project constraints.
Co-Owner & Instructor
  • Developed curriculum and structured learning systems for students across multiple levels.
  • Designed branding, marketing materials, and visual assets, including logo, print materials, and digital content.
  • Planned interior layout and architectural floor plan, coordinating spatial design and functional use of the space.
  • Managed operations, scheduling, and communication while adapting materials based on student needs.
AI Trainer & QA Specialist
  • Evaluated and annotated data to support AI system performance and accuracy.
  • Followed structured guidelines to ensure consistency, quality control, and reliable outputs across large datasets.
Retail & Production Roles
  • Customer-facing and production experience in retail and manufacturing environments, including training, inventory, and process-based work.
Education
2026 - In Progress
Arizona State University
2018 - 2022
Rocky Mountain College of Art & Design
2014 - 2017
Salt Lake City Community College
M.S. User Experience (MX)
Coursework focused on user research, usability evaluation, interaction design, and data analysis. Completed projects include survey research, process design, and usability-focused assignments.
B.F.A. Game Art
Focused on 3D modeling, environment design, and visual development. Experience with Unity, Unreal Engine, Autodesk, and production-ready asset creation.
A.S. General Studies
Coursework included computer science fundamentals and general education.Built foundational skills in problem-solving, structure, and technical concepts.

©2021-2026 by Courtney Jung

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