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Designer | Aspiring UX Engineer
Transitioning into UX engineering, focusing on interaction, structure, and front-end development, with a foundation in 3D design and 2D illustration.

Game Art & Level Design
This section contains earlier academic and exploratory projects focused on level design, lighting, and real-time environments. These projects reflect foundational skills developed prior to my current professional work in 3D design and visualization
Project 1 - Abandoned City
Behind the scenes..

Project 2 - Floating Residence
Behind the scenes..

Character & Model Design

Jung


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